![]() Unlike in Age of Empires II: Definitive Edition, Auto-Scout in Age of Empires III: Definitive Edition is available for use by scout units such as the Explorer and Explorer's Dog, and is an ability available from the start of the game. In campaigns, depending on which units are given to the player, this feature will be completely unavailable in a scenario if a scouting unit is not presented once the scenario begins.Īge of Empires III: The Asian Dynasties ReviewĢ3 October 2007 Age of Empires III: Definitive Edition Once this first scout unit is killed, the feature dies with them, meaning it will be permanently gone after that. This option is not available to other scouting units that were trained from a building. ![]() For example, when finding herdable animals, the AI will not understand that those animals are commonly found in pairs, meaning that the AI-controlled scout may find just one herdable, then go in a completely different direction without finding the others near it. Because the AI of this feature does not follow the mentality that a human player would, it doesn't understand the grouping that resources come in. This means it will most likely be faster for the player to control the scouting unit for the purpose of gaining helpful resources fast. It also does not scout in the most efficient way that benefits players most, due to the random, sporadic way the AI will scout. The downside to this feature is that the auto scouting is not programmed to immediately seek out the enemy's base, ally's base or other helpful resources. This is very helpful when there is more than one scout unit, as a player can have an AI-controlled scout, coupled with a player-controlled one - covering areas of the map the AI is not covering. The benefit to this option is that it is one less unit the player has to worry about, allowing the player to keep more focus on other units elsewhere. ![]() Possible search pattern of an AI-controlled scout unit.Īuto Scout was introduced in update 36202 and is only available to the first scout unit presented to the player at the beginning of a game: Scout Cavalry, Eagle Scouts, and Camel Scouts.Įnabling the option will have the scouting unit explore the entire map in a pre-determined, yet somewhat random pattern. 2 Age of Empires III: Definitive EditionĪge of Empires II: Definitive Edition. ![]() 1 Age of Empires II: Definitive Edition. ![]()
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